Anoretha

As the capital of the province of Katalya, Anorehta plays a very special role in the lore of our overall project Sol Oritur. Here, for the first time, we have used the possibilities of customizing the landscape for a project as well as asset management to create a coherent and lively small town.

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Start of Project:
End of Project:
Done

About the Project

As the first island town on Sol Oritur, Anorehta has a Mediterranean flair. This is also reflected in the design of the landscape and the chosen vegetation. The city conveys an open and blissful attitude towards life, which is often attributed to the Italian region.

In Anorehta we used for the first time the possibilities of an individual design of a city with the help of Armorstands and individually designed heads. So we were able not only to give a vivid impression, but also to tell many little stories in many places. Many of them also only visible at second, third or fourth glance.

In addition to the design of the city, we have also developed the direct environment in this project and adapted to the needs of the underlying project Lore. Among other things, we created various POIs, such as the border post Thyrals Wacht, located on a small island in the south of the city.

All in all, Anoretha is a manifesto of what was technically and creatively possible in 2015 and 2016. And also in view of the developments that followed, a milestone in the design of projects on our server.

It is not for nothing that Anorehta won the award for "Building of the Half-Year 2/2016" and "Building of the Year 201" in 2016 as part of the editorial showcases on Minecraft-Server.eu.

Project Lead:

Project Team: